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Rafael Pax
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Año
Agent architecture for crowd simulation in indoor environments
R Pax, J Pavón
Journal of Ambient Intelligence and Humanized Computing 8, 205-212, 2017
122017
Building prototypes through 3D simulations
JJ Gómez-Sanz, M Cardenas, R Pax, P Campillo
PAAMS 25, 299-301, 2016
112016
Agent-based simulation of crowds in indoor scenarios
R Pax, J Pavón
Intelligent Distributed Computing IX: Proceedings of the 9th International …, 2016
112016
A cloud based simulation service for 3d crowd simulations
R Pax, JJ Gomez-Sanz, IS Olivenza, MC Bonett
2018 IEEE/ACM 22nd International Symposium on Distributed Simulation and …, 2018
72018
Virtual development of a presence sensor network using 3d simulations
R Pax, M Cárdenas Bonett, JJ Gómez-Sanz, J Pavón
Smart Cities: Second International Conference, Smart-CT 2017, Málaga, Spain …, 2017
72017
Requirement engineering activities in smart environments for large facilities
JJ Gomez-Sanz, R Pax, M Arroyo, M Cárdenas-Bonett
Computer Science and Information Systems 14 (1), 239-255, 2017
62017
Multi-agent system simulation of indoor scenarios
R Pax, J Pavón
2015 Federated Conference on Computer Science and Information Systems …, 2015
52015
A greedy algorithm for reproducing crowds
R Pax, JJ Gómez-Sanz
International Conference on Practical Applications of Agents and Multi-Agent …, 2016
32016
Towards the Simulation of Large Environments.
JJ Gomez-Sanz, R Pax, M Arroyo
AmILP@ ECAI, 2016
12016
A Cloud Based Simulation Service for 3D Crowd Simulations
I Sagredo Olivenza, R Pax, JJ Gomez Sanz, MF Cárdenas Bonett
2019
Agent-based crowd simulation with the MASSIS framework
R Pax, JG Sánz, J Pavón
Autorización de difusión
R Pax
An Agent Decision Model for Simulation of Indoor Scenarios
R Pax, J Pavón
MASSIS
R Pax, JP Mestras
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Artículos 1–14