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Sean Curtis
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Aggregate dynamics for dense crowd simulation
R Narain, A Golas, S Curtis, MC Lin
ACM SIGGRAPH Asia 2009 papers, 1-8, 2009
4972009
PLEdestrians: A Least-Effort Approach to Crowd Simulation.
SJ Guy, J Chhugani, S Curtis, P Dubey, MC Lin, D Manocha
Symposium on computer animation, 119-128, 2010
3742010
Directing crowd simulations using navigation fields
S Patil, J Van Den Berg, S Curtis, MC Lin, D Manocha
IEEE transactions on visualization and computer graphics 17 (2), 244-254, 2010
3042010
ICCD: Interactive continuous collision detection between deformable models using connectivity-based culling
M Tang, S Curtis, SE Yoon, D Manocha
IEEE Transactions on Visualization and Computer Graphics 15 (4), 544-557, 2009
2102009
Real-time path planning for virtual agents in dynamic environments
A Sud, E Andersen, S Curtis, M Lin, D Manocha
Virtual Reality Conference, 2007. VR'07. IEEE, 91-98, 2007
1812007
Real-time path planning in dynamic virtual environments using multiagent navigation graphs
A Sud, E Andersen, S Curtis, MC Lin, D Manocha
IEEE transactions on visualization and computer graphics 14 (3), 526-538, 2008
1802008
Fast collision detection for deformable models using representative-triangles
S Curtis, R Tamstorf, D Manocha
Proceedings of the 2008 symposium on Interactive 3D graphics and games, 61-69, 2008
1612008
Menge: a modular framework for simulating crowd movement
S Curtis, A Best, D Manocha
Technical Report. Department of Computer Science, University of North …, 2014
1442014
Hybrid long-range collision avoidance for crowd simulation
A Golas, R Narain, S Curtis, MC Lin
IEEE transactions on visualization and computer graphics 20 (7), 1022-1034, 2013
1342013
Wave-based sound propagation in large open scenes using an equivalent source formulation
R Mehra, N Raghuvanshi, L Antani, A Chandak, S Curtis, D Manocha
ACM Transactions on Graphics (TOG) 32 (2), 1-13, 2013
1162013
Composite agents
H Yeh, S Curtis, S Patil, J van den Berg, D Manocha, M Lin
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer …, 2008
1152008
Least-effort trajectories lead to emergent crowd behaviors
SJ Guy, S Curtis, MC Lin, D Manocha
Physical Review E 85 (1), 016110, 2012
962012
Virtual Tawaf: A Case Study in Simulating the Behavior of Dense, Heterogeneous Crowds
S Curtis, SJ Guy, B Zafar, D Manocha
932011
Ray tracing dynamic scenes using selective restructuring
SE Yoon, S Curtis, D Manocha
Eurographics Symposium on Rendering 2007 (EGSR 2007), 2007
932007
Right of way
S Curtis, B Zafar, A Gutub, D Manocha
The Visual Computer 29 (12), 1277-1292, 2013
712013
DenseSense: Interactive Crowd Simulation using Density-Dependent Filters
A Best, S Narang, S Curtis, D Manocha
Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 97-102, 2014
662014
Pedestrian simulation using geometric reasoning in velocity space
S Curtis, D Manocha
Pedestrian and Evacuation Dynamics 2012, 875-890, 2014
622014
Postprocessing for the discontinuous Galerkin method over nonuniform meshes
S Curtis, RM Kirby, JK Ryan, CW Shu
SIAM Journal on Scientific Computing 30 (1), 272-289, 2008
612008
Generating Pedestrian Trajectories Consistent with the Fundamental Diagram based on Physiological and Psychological Factors
S Narang, A Best, S Curtis, D Manocha
45*
Investigation of smoothness-increasing accuracy-conserving filters for improving streamline integration through discontinuous fields
M Steffen, S Curtis, RM Kirby, JK Ryan
IEEE Transactions on Visualization and Computer Graphics 14 (3), 680-692, 2008
442008
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