A task-specific interactive game-based virtual reality rehabilitation system for patients with stroke: a usability test and two clinical experiments JH Shin, H Ryu, SH Jang Journal of neuroengineering and rehabilitation 11, 1-10, 2014 | 270 | 2014 |
A design requirements framework for mobile learning environments. D Parsons, H Ryu, M Cranshaw J. Comput. 2 (4), 1-8, 2007 | 254 | 2007 |
A framework for assessing the quality of mobile learning D Parsons, H Ryu Proceedings of the international conference for process improvement …, 2006 | 231 | 2006 |
Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game H Lee, D Parsons, G Kwon, J Kim, K Petrova, E Jeong, H Ryu Computers & Education 97, 97-115, 2016 | 220 | 2016 |
Personality and its effects on learning performance: Design guidelines for an adaptive e-learning system based on a user model J Kim, A Lee, H Ryu International Journal of Industrial Ergonomics 43 (5), 450-461, 2013 | 170 | 2013 |
A study of design requirements for mobile learning environments D Parsons, H Ryu, M Cranshaw Sixth IEEE International Conference on Advanced Learning Technologies (ICALT …, 2006 | 169 | 2006 |
Risky business or sharing the load?–Social flow in collaborative mobile learning H Ryu, D Parsons Computers & Education 58 (2), 707-720, 2012 | 138 | 2012 |
Innovative Mobile Learning: Techniques and Technologies: Techniques and Technologies H Ryu, D Parsons IGI Global, 2008 | 121 | 2008 |
A design thinking rationality framework: Framing and solving design problems in early concept generation J Kim, H Ryu Human–Computer Interaction 29 (5-6), 516-553, 2014 | 115 | 2014 |
To flow and not to freeze: Applying flow experience to mobile learning J Park, D Parsons, H Ryu IEEE transactions on Learning Technologies 3 (1), 56-67, 2010 | 97 | 2010 |
The impact of methods and techniques on outcomes from agile software development projects D Parsons, H Ryu, R Lal Organizational Dynamics of Technology-Based Innovation: Diversifying the …, 2007 | 70 | 2007 |
Designing learning activities with mobile technologies H Ryu Innovative mobile learning: Techniques and technologies, 1-20, 2009 | 68 | 2009 |
Fingerstroke time estimates for touchscreen-based mobile gaming interaction A Lee, K Song, HB Ryu, J Kim, G Kwon Human movement science 44, 211-224, 2015 | 62 | 2015 |
Mobile helper for university students: a design for a mobile learning environment R Brown, H Ryu, D Parsons Proceedings of the 18th Australia conference on Computer-Human Interaction …, 2006 | 61 | 2006 |
Am I extravert or introvert? Considering the personality effect toward e-learning system A Al-Dujaily, J Kim, H Ryu Journal of Educational Technology & Society 16 (3), 14-27, 2013 | 59 | 2013 |
Experience beyond knowledge: Pragmatic e-learning systems design with learning experience N Katuk, J Kim, H Ryu Computers in Human Behavior 29 (3), 747-758, 2013 | 59 | 2013 |
Virtual daily living test to screen for mild cognitive impairment using kinematic movement analysis K Seo, J Kim, DH Oh, H Ryu, H Choi PloS one 12 (7), e0181883, 2017 | 55 | 2017 |
Learner acceptance of a multimedia-based learning system DY Lee, H Ryu International Journal of Human-Computer Interaction 29 (6), 419-437, 2013 | 44 | 2013 |
Weighted affordance-based agent modeling and simulation in emergency evacuation M Busogi, D Shin, H Ryu, YG Oh, N Kim Safety science 96, 209-227, 2017 | 42 | 2017 |
Analysing interaction problems with cyclic interaction theory: Low-level interaction walkthrough. H Ryu, AF Monk PsychNology J. 2 (3), 304-330, 2004 | 41 | 2004 |