Fundamentos de gamificación O Borrás Gené UPM, 2015 | 221 | 2015 |
Gamification in MOOC: challenges, opportunities and proposals for advancing MOOC model OB Gené, MM Núñez, ÁF Blanco TEEM, 215-220, 2014 | 219 | 2014 |
Educación en abierto: Integración de un MOOC con una asignatura académica ÁF Blanco, MLSE Lacleta, OB Gené, FJG Peñalvo Teoría de la Educación. Educación y Cultura en la Sociedad de la Información …, 2014 | 213* | 2014 |
Micro flip teaching‒An innovative model to promote the active involvement of students A Fidalgo-Blanco, M Martinez-Nuñez, O Borrás-Gene, ... Computers in Human Behavior 72, 713-723, 2017 | 208 | 2017 |
New Challenges for the Motivation and Learning in Engineering Education Using Gamification in MOOC O Borras-Gene, M Martinez-Nuñez, A Fidalgo-Blanco International Journal of Engineering Education 32 (1(b)), 501–512, 2016 | 203* | 2016 |
Extending MOOC ecosystems using web services and software architectures J Cruz-Benito, O Borrás-Gené, FJ García-Peñalvo, ÁF Blanco, R Therón Proceedings of the XVI international conference on Human Computer …, 2015 | 97 | 2015 |
Students and teachers using mentimeter: Technological innovation to face the challenges of the covid-19 pandemic and post-pandemic in higher education JI Pichardo, EF López-Medina, O Mancha-Cáceres, I González-Enríquez, ... Education Sciences 11 (11), 667, 2021 | 94 | 2021 |
Evolution of the Conversation and Knowledge Acquisition in Social Networks related to a MOOC Course FJ García-Peñalvo, J Cruz-Benito, O Borrás-Gené, ÁF Blanco Learning and Collaboration Technologies: Second International Conference …, 2015 | 93 | 2015 |
Learning communities in social networks and their relationship with the MOOCs J Cruz-Benito, O Borras-Gene, FJ Garcia-Penalvo, AF Blanco, R Theron IEEE Revista Iberoamericana de Tecnologias del Aprendizaje 12 (1), 24-36, 2017 | 52 | 2017 |
Enhancing fun through gamification to improve engagement in MOOC O Borrás-Gené, M Martínez-Núñez, L Martín-Fernández Informatics 6 (3), 28, 2019 | 46 | 2019 |
Educational hall escape: Increasing motivation and raising emotions in higher education students A Macías-Guillén, RM Díez, L Serrano-Luján, O Borrás-Gené Education Sciences 11 (9), 527, 2021 | 37 | 2021 |
Virtual learning communities in Google plus, implications, and sustainability in MOOCs M Martinez-Nuñez, O Borras-Gene, A Fidalgo-Blanco Journal of Information Technology Research (JITR) 9 (3), 18-36, 2016 | 33 | 2016 |
Social community in MOOCs: practical implications and outcomes MM Núñez, OB Gené, ÁF Blanco TEEM, 147-154, 2014 | 32 | 2014 |
Introducción a la Gamificación o Ludificación (en Educación) O Borrás-Gené Servicio de Publicaciones de la Universidad Rey Juan Carlos, 2022 | 31 | 2022 |
Detección de aprendizaje no formal e informal en Comunidades de Aprendizaje soportadas por Redes Sociales en el contexto de un MOOC Cooperativo J Cruz-Benito, O Borrás-Gené, FJ García-Peñalvo, Á Fidalgo-Blanco, ... Instituto Politécnico de Setúbal (Portugal). Escola Superior de Educação, 2015 | 27 | 2015 |
Gamificación de un MOOC y su comunidad de aprendizaje a través de actividades O Borrás-Gené, M Martinez-Nuñez, Á Fidalgo-Blanco Conference: III Congreso Internacional sobre Aprendizaje, Innovación y …, 0 | 25* | |
Use of digital badges for training in digital skills within higher education O Borrás-Gené 2018 International Symposium on Computers in Education (SIIE), 1-7, 2018 | 22 | 2018 |
Comunidades de Aprendizaje en Redes Sociales y su Relación con los MOOC J Cruz-Benito, O Borrás-Gené, FJ García-Peñalvo, Á Fidalgo-Blanco, ... | 16* | 2016 |
Detection of non-formal and informal learning in learning communities supported by social networks in the context of a cooperative MOOC J Cruz-Benito, O Borrás-Gené, FJ García-Peñalvo, ÁF Blanco, R Therón 2015 International Symposium on Computers in Education (SIIE), 195-200, 2015 | 14 | 2015 |
Digital Educational Escape Room Analysis Using Learning Styles O Borrás-Gené, RM Díez, A Macías-Guillén Information 13 (11), 522, 2022 | 13 | 2022 |