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Teemu H. Laine
Teemu H. Laine
Professor, Ajou University
Verified email at ubilife.net - Homepage
Title
Cited by
Cited by
Year
Designing Engaging Games for Education: A Systematic Literature Review on Game Motivators and Design Principles
TH Laine, RSN Lindberg
IEEE Transactions on Learning Technologies, 2020
2912020
Using Unity 3D to facilitate mobile augmented reality game development
SL Kim, HJ Suk, JH Kang, JM Jung, TH Laine, J Westlin
Internet of Things (WF-IoT), 2014 IEEE World Forum on, 21-26, 2014
2082014
Activity recognition on smartphones via sensor-fusion and kda-based svms
AM Khan, A Tufail, AM Khattak, TH Laine
International Journal of Distributed Sensor Networks, 2014
2002014
Mobile Educational Augmented Reality Games: A Systematic Literature Review and Two Case Studies
TH Laine
Computers 7 (1), 19, 2018
1852018
Science Spots AR: a platform for science learning games with augmented reality
TH Laine, E Nygren, A Dirin, HJ Suk
Educational Technology Research and Development 64 (3), 507-531, 2016
1762016
Enhancing Physical Education with Exergames and Wearable Technology
R Lindberg, J Seo, TH Laine
IEEE Transactions on Learning Technologies 9 (4), 328-341, 2016
1652016
User Experience in Mobile Augmented Reality: Emotions, Challenges, Opportunities and Best Practices
A Dirin, TH Laine
Computers 7 (2), 33, 2018
1612018
Gamifying programming education in K‐12: A review of programming curricula in seven countries and programming games
RSN Lindberg, TH Laine, L Haaranen
British Journal of Educational Technology, 2018
1542018
Data mining in personalizing distance education courses
W Hämäläinen, TH Laine, E Sutinen
Data Mining in E-learning 4, 157, 2006
1082006
Did location-based games motivate players to socialize during COVID-19?
S Laato, AKMN Islam, TH Laine
Telematics and Informatics, 101458, 2020
1062020
Co-design of mini games for learning computational thinking in an online environment
FJ Agbo, SS Oyelere, J Suhonen, TH Laine
Education and Information Technologies, 1-35, 2021
872021
Designing mobile augmented reality exergames
TH Laine, HJ Suk
Games and Culture 11 (5), 548-580, 2016
802016
Survey on context-aware pervasive learning environments
T Laine, M Joy
International Journal of Interactive Mobile Technologies (iJIM) 3 (1), 70-76, 2009
712009
A survey of adaptive context-aware learning environments
A Hasanov, TH Laine, TS Chung
Journal of Ambient Intelligence and Smart Environments 11 (5), 403-428, 2019
702019
Location-Based Games and the COVID-19 Pandemic: An Analysis of Responses from Game Developers and Players
S Laato, TH Laine, AKM Islam
Multimodal Technologies and Interaction 4 (2), 29, 2020
652020
Mobile gateway for ubiquitous health care system using ZigBee and Bluetooth
TH Laine, C Lee, H Suk
2014 Eighth International Conference on Innovative Mobile and Internet …, 2014
632014
Multimodal Interaction Systems Based on Internet of Things and Augmented Reality: A Systematic Literature Review
JC Kim, TH Laine, C Åhlund
Applied Sciences 11 (4), 1738, 2021
622021
Detecting boredom from eye gaze and EEG
J Kim, J Seo, TH Laine
Biomedical Signal Processing and Control 46, 302-313, 2018
612018
Critical factors for technology integration in game-based pervasive learning spaces
TH Laine, CA Sedano, M Joy, E Sutinen
IEEE Transactions on Learning Technologies 3 (4), 294-306, 2010
602010
Where is the answer?: the importance of curiosity in pervasive mobile games
CI Sedano, TH Laine, M Vinni, E Sutinen
Proceedings of the 2007 conference on Future Play, 46-53, 2007
452007
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