Myungho Lee
Title
Cited by
Cited by
Year
The Wobbly Table: Increased Social Presence via Subtle Incidental Movement of a Real-Virtual Table
M Lee, K Kim, S Daher, A Raij, R Schubert, J Bailenson, G Welch
IEEE Virtual Reality (VR), 11-17, 2016
372016
Effects of unaugmented periphery and vibrotactile feedback on proxemics with virtual humans in AR
M Lee, G Bruder, T Höllerer, G Welch
IEEE transactions on visualization and computer graphics 24 (4), 1525-1534, 2018
192018
Exploring the effect of vibrotactile feedback through the floor on social presence in an immersive virtual environment
M Lee, G Bruder, GF Welch
2017 IEEE Virtual Reality (VR), 105-111, 2017
192017
A systematic survey of 15 years of user studies published in the intelligent virtual agents conference
N Norouzi, K Kim, J Hochreiter, M Lee, S Daher, G Bruder, G Welch
Proceedings of the 18th international conference on intelligent virtual …, 2018
162018
The physical-virtual table: exploring the effects of a virtual human's physical influence on social interaction
M Lee, N Norouzi, G Bruder, PJ Wisniewski, GF Welch
Proceedings of the 24th ACM Symposium on Virtual Reality Software and …, 2018
122018
Effects of social priming on social presence with intelligent virtual agents
S Daher, K Kim, M Lee, R Schubert, G Bruder, J Bailenson, G Welch
International Conference on Intelligent Virtual Agents, 87-100, 2017
102017
Loosely-coupled mixed reality: Using the environment metaphorically
M Lee, GJ Kim
2009 IEEE International Symposium on Mixed and Augmented Reality-Arts, Media …, 2009
92009
Hyunghwan Rho, and Si Jung Kim. 2014. Empa talk: A physiological data incorporated human-computer interactions
M Lee, K Kim
Proceedings of the Extended Abstracts of the 32Nd Annual ACM Conference on …, 1897
9*1897
A large-scale study of surrogate physicality and gesturing on human–surrogate interactions in a public space
K Kim, A Nagendran, JN Bailenson, A Raij, G Bruder, M Lee, R Schubert, ...
Frontiers in Robotics and AI 4, 32, 2017
82017
Can social presence be contagious? Effects of social presence priming on interaction with Virtual Humans
S Daher, K Kim, M Lee, G Bruder, R Schubert, J Bailenson, GF Welch
2017 IEEE Symposium on 3D User Interfaces (3DUI), 201-202, 2017
72017
Exploring social presence transfer in real-virtual human interaction
S Daher, K Kim, M Lee, A Raij, R Schubert, J Bailenson, G Welch
2016 IEEE Virtual Reality (VR), 165-166, 2016
42016
Walking your virtual dog: Analysis of awareness and proxemics with simulated support animals in augmented reality
N Norouzi, K Kim, M Lee, R Schubert, A Erickson, J Bailenson, G Bruder, ...
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2019
32019
Analysis of peripheral vision and vibrotactile feedback during proximal search tasks with dynamic virtual entities in augmented reality
K Richards, N Mahalanobis, K Kim, R Schubert, M Lee, S Daher, ...
Symposium on Spatial User Interaction, 1-9, 2019
22019
Loosely-coupled vs. tightly-coupled mixed reality: using the environment metaphorically
M Lee, M Lee, GJ Kim
Proceedings of the 8th International Conference on Virtual Reality Continuum …, 2009
22009
Mixed reality tabletop gameplay: Social interaction with a virtual human capable of physical influence
M Lee, N Norouzi, G Bruder, P Wisniewski, G Welch
IEEE Transactions on Visualization and Computer Graphics, 2019
12019
The Virtual Pole: Exploring Human Responses to Fear of Heights in Immersive Virtual Environments
M Lee, G Bruder, G Welch
Journal of Virtual Reality and Broadcasting 14 (6), 2019
12019
Effects of Virtual Gait Visualization in Walk-in-Place on Body Ownership and Presence
J Lee, M Lee, GJ Kim, JI Hwang
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
2020
Foveation Pipeline for 360° Video-Based Telemedicine
MF Syawaludin, M Lee, JI Hwang
Sensors 20 (8), 2264, 2020
2020
Mediated Physicality: Inducing Illusory Physicality of Virtual Humans via Their Interactions with Physical Objects
M Lee
2019
Mediated Physicality: Inducing Illusory Physicality of a Virtual Human via Environmental Objects
M Lee
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1-2, 2018
2018
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Articles 1–20