Compiler error messages considered unhelpful: The landscape of text-based programming error message research BA Becker, P Denny, R Pettit, D Bouchard, DJ Bouvier, B Harrington, ... Proceedings of the working group reports on innovation and technology in …, 2019 | 215 | 2019 |
Semantic segmentation of motion capture using laban movement analysis D Bouchard, N Badler Intelligent Virtual Agents: 7th International Conference, IVA 2007 Paris …, 2007 | 100 | 2007 |
Game development for computer science education C Johnson, M McGill, D Bouchard, MK Bradshaw, VA Bucheli, LD Merkle, ... Proceedings of the 2016 iticse working group reports, 23-44, 2016 | 34 | 2016 |
Unexpected tokens: A review of programming error messages and design guidelines for the future BA Becker, P Denny, R Pettit, D Bouchard, DJ Bouvier, B Harrington, ... Proceedings of the 2019 ACM conference on innovation and technology in …, 2019 | 16 | 2019 |
Automated time series segmentation for human motion analysis D Bouchard Center for Human Modeling and Simulation, University of Pennsylvania, 2006 | 13 | 2006 |
Monica McGill, Durell Bouchard, Michael K Bradshaw, Víctor A Bucheli, Laurence D Merkle, Michael James Scott, Z Sweedyk, J Ángel Velázquez-Iturbide, Zhiping Xiao, and Ming … C Johnson Proceedings of the 2016 ITiCSE Working Group Reports (ITiCSE’16). ACM, New …, 0 | 13 | |
If memory serves: Towards designing and evaluating a game for teaching pointers to undergraduate students MM McGill, C Johnson, J Atlas, D Bouchard, C Messom, I Pollock, ... Proceedings of the 2017 ITiCSE Conference on Working Group Reports, 25-46, 2018 | 10 | 2018 |
Segmenting motion capture data using a qualitative analysis D Bouchard, NI Badler Proceedings of the 8th acm siggraph conference on motion in games, 23-30, 2015 | 10 | 2015 |
Automated motion capture segmentation using Laban Movement Analysis D Bouchard University of Pennsylvania, 2008 | 8 | 2008 |
Game Development for Computer Science Education M McGill, C Johnson, J Atlas, D Bouchard, LD Merkle, C Messom, ... Proceedings of the 2017 ACM Conference on Innovation and Technology in …, 2017 | 4 | 2017 |
Pointer Attack: Lessons Learned in Computer Concept Gamification A Droubay, D Bouchard Games and Learning Alliance: 9th International Conference, GALA 2020, Laval …, 2020 | 2 | 2020 |
Lab activity question queue software D Bouchard Proceedings of the 2016 ACM Conference on Innovation and Technology in …, 2016 | 1 | 2016 |
Socially distanced personal robots with a physics-based yet unrealistic simulation D Bouchard EDULEARN21 Proceedings, 4597-4605, 2021 | | 2021 |
Hello Code: An Active Programming Video Game M Wynn, D Bouchard European Conference on Games Based Learning, 754-XXVII, 2018 | | 2018 |
Chat bot: nifty assignment D Bouchard Journal of Computing Sciences in Colleges 31 (2), 182-184, 2015 | | 2015 |
Improving Motion Classifier Robustness by Estimating Output Confidence D Bouchard Intelligent Virtual Agents: 14th International Conference, IVA 2014, Boston …, 2014 | | 2014 |
An indirect measure of the implicit level of presence in virtual environments S Nunnally, D Bouchard Virtual and Mixed Reality-New Trends: International Conference, Virtual and …, 2011 | | 2011 |
Session details: Paper-student-centered approaches D Bouchard | | |