Kevin Waugh
Kevin Waugh
Dirección de correo verificada de cs.cmu.edu
TítuloCitado porAño
Deepstack: Expert-level artificial intelligence in heads-up no-limit poker
M Moravčík, M Schmid, N Burch, V Lisý, D Morrill, N Bard, T Davis, ...
Science 356 (6337), 508-513, 2017
3372017
Monte Carlo sampling for regret minimization in extensive games
M Lanctot, K Waugh, M Zinkevich, M Bowling
Advances in neural information processing systems, 1078-1086, 2009
1622009
Accelerating best response calculation in large extensive games
M Johanson, K Waugh, M Bowling, M Zinkevich
Twenty-second international joint conference on artificial intelligence, 2011
772011
Abstraction pathologies in extensive games
K Waugh, D Schnizlein, M Bowling, D Szafron
Proceedings of The 8th International Conference on Autonomous Agents and …, 2009
762009
Interactive story authoring: A viable form of creative expression for the classroom
M Carbonaro, M Cutumisu, H Duff, S Gillis, C Onuczko, J Siegel, ...
Computers & Education 51 (2), 687-707, 2008
682008
A practical use of imperfect recall
K Waugh, M Zinkevich, M Johanson, M Kan, D Schnizlein, M Bowling
Eighth Symposium on Abstraction, Reformulation, and Approximation, 2009
672009
ScriptEase: A generative/adaptive programming paradigm for game scripting
M Cutumisu, C Onuczko, M McNaughton, T Roy, J Schaeffer, ...
Science of Computer Programming 67 (1), 32-58, 2007
442007
Computational rationalization: The inverse equilibrium problem
K Waugh, BD Ziebart, JA Bagnell
arXiv preprint arXiv:1308.3506, 2013
432013
Solving games with functional regret estimation
K Waugh, D Morrill, JA Bagnell, M Bowling
Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015
312015
Faster first-order methods for extensive-form game solving
C Kroer, K Waugh, F Kilinç-Karzan, T Sandholm
Proceedings of the Sixteenth ACM Conference on Economics and Computation …, 2015
302015
A pattern catalog for computer role playing games
C Onuczko, M Cutumisu, D Szafron, J Schaeffer, M McNaughton, T Roy, ...
GameOn North America, 33-38, 2005
272005
Strategy purification and thresholding: Effective non-equilibrium approaches for playing large games
S Ganzfried, T Sandholm, K Waugh
Proceedings of the 11th International Conference on Autonomous Agents and …, 2012
242012
Adapting a commercial role-playing game for educational computer game production
M Carbonaro, M Cutumisu, H Duff, S Gillis, C Onuczko, J Schaeffer, ...
GameOn North America 13, 2006
242006
A demonstration of the Polaris poker system.
MH Bowling, NA Risk, N Bard, D Billings, N Burch, J Davidson, JA Hawkin, ...
AAMAS (2), 1391-1392, 2009
222009
Strategy grafting in extensive games
K Waugh, N Bard, M Bowling
Advances in Neural Information Processing Systems, 2026-2034, 2009
212009
Theoretical and practical advances on smoothing for extensive-form games
C Kroer, K Waugh, F Kilinc-Karzan, T Sandholm
arXiv preprint arXiv:1702.04849, 2017
202017
Abstraction in large extensive games
K Waugh
202009
A logic for reasoning about game strategies
D Zhang, M Thielscher
Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015
18*2015
Faster state manipulation in general games using generated code
K Waugh
Proceedings of the 1st general intelligence in game-playing agents (GIGA), 2009
182009
A unified view of large-scale zero-sum equilibrium computation
K Waugh, JA Bagnell
Workshops at the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015
102015
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