Similarity preserving snippet-based visualization of web search results E Gomez-Nieto, F San Roman, P Pagliosa, W Casaca, ES Helou, ... IEEE transactions on visualization and computer graphics 20 (3), 457-470, 2013 | 88 | 2013 |
A new physics engine with automatic process distribution between cpu-gpu M Joselli, E Clua, A Montenegro, A Conci, P Pagliosa Proceedings of the 2008 ACM SIGGRAPH symposium on Video games, 149-156, 2008 | 52 | 2008 |
Projection inspector: Assessment and synthesis of multidimensional projections P Pagliosa, FV Paulovich, R Minghim, H Levkowitz, LG Nonato Neurocomputing 150, 599-610, 2015 | 45 | 2015 |
A hybrid GPU rasterized and ray traced rendering pipeline for real time rendering of per pixel effects TL Sabino, P Andrade, EW Gonzales Clua, A Montenegro, P Pagliosa Entertainment Computing-ICEC 2012: 11th International Conference, ICEC 2012 …, 2012 | 36 | 2012 |
An adaptative game loop architecture with automatic distribution of tasks between cpu and gpu M Joselli, M Zamith, E Clua, A Montenegro, R Leal-Toledo, A Conci, ... Computers in Entertainment (CIE) 7 (4), 1-15, 2010 | 32 | 2010 |
A game loop architecture for the gpu used as a math coprocessor in real-time applications MPM Zamith, EWG Clua, A Conci, A Montenegro, RCP Leal-Toledo, ... Computers in Entertainment (CIE) 6 (3), 1-19, 2008 | 30 | 2008 |
Understanding attribute variability in multidimensional projections L Pagliosa, P Pagliosa, LG Nonato 2016 29th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI …, 2016 | 28 | 2016 |
An architeture with automatic load balancing for real-time simulation and visualization systems M Joselli, M Zamith, E Clua, R Leal-Toledo, A Montenegro, L Valente, ... JCIS-Journal of Computational Interdisciplinary Sciences 1 (3), 207-224, 2010 | 27 | 2010 |
Boundary Detection in Particle‐based Fluids M Sandim, D Cedrim, LG Nonato, P Pagliosa, A Paiva Computer Graphics Forum 35 (2), 215-224, 2016 | 24 | 2016 |
Neighborhood grid: A novel data structure for fluids animation with GPU computing M Joselli, JRS Junior, EW Clua, A Montenegro, M Lage, P Pagliosa Journal of Parallel and Distributed Computing 75, 20-28, 2015 | 22 | 2015 |
Particle-based fluids for viscous jet buckling LF de Souza Andrade, M Sandim, F Petronetto, P Pagliosa, A Paiva Computers & Graphics 52, 106-115, 2015 | 21 | 2015 |
SPH fluids for viscous jet buckling LFDS Andrade, M Sandim, F Petronetto, P Pagliosa, A Paiva 2014 27th SIBGRAPI Conference on Graphics, Patterns and Images, 65-72, 2014 | 18 | 2014 |
The gpu used as a math co-processor in real time applications M Zamith, E Clua, P Pagliosa, A Conci, A Montenegro, L Valente Proceedings of the VI Brazilian Symposium on Computer Games and Digital …, 2007 | 17 | 2007 |
TSViz: a data stream architecture to online collect, analyze, and visualize tweets RA Rios, PA Pagliosa, RP Ishii, RF de Mello Proceedings of the Symposium on Applied Computing, 1031-1036, 2017 | 15 | 2017 |
Parallel processing between GPU and CPU: Concepts in a game architecture MP de Moraes Zamith, EWG Clua, A Conci, A Montenegro, PA Pagliosa, ... Computer Graphics, Imaging and Visualisation (CGIV 2007), 115-120, 2007 | 15 | 2007 |
Frizzi San Roman, Paulo Pagliosa, Wallace Casaca, Elias S Helou, Maria Cristina F de Oliveira, and Luis Gustavo Nonato. 2014. Similarity preserving snippet-based visualization … E Gomez-Nieto IEEE transactions on visualization and computer graphics 20 (3), 457-70, 2014 | 13 | 2014 |
Concept drift detection on social network data using cross-recurrence quantification analysis RF de Mello, RA Rios, PA Pagliosa, CS Lopes Chaos: An Interdisciplinary Journal of Nonlinear Science 28 (8), 2018 | 9 | 2018 |
A heterogeneous system based on GPU and multi-core CPU for real-time fluid and rigid body simulation J Ricardo da Silva Junior, EW Gonzalez Clua, A Montenegro, M Lage, ... International Journal of Computational Fluid Dynamics 26 (3), 193-204, 2012 | 9 | 2012 |
RBF liquids: an adaptive PIC solver using RBF-FD R Nakanishi, F Nascimento, R Campos, P Pagliosa, A Paiva ACM Transactions on Graphics (TOG) 39 (6), 1-13, 2020 | 8 | 2020 |
Fluid simulation with two-way interaction rigid body using a heterogeneous GPU and CPU environment JRS Junior, EW Clua, A Montenegro, PA Pagliosa 2010 Brazilian Symposium on Games and Digital Entertainment, 156-164, 2010 | 8 | 2010 |