Zhenan Feng
Zhenan Feng
Lecturer in Digital Built Environment, School of Built Environment, Massey University
Verified email at massey.ac.nz
Cited by
Cited by
Immersive Virtual Reality Serious Games for Evacuation Training and Research: A Systematic Literature Review
Z Feng, VA González, R Amor, R Lovreglio, G Cabrera-Guerrero
Computers & Education 127 (2018), 252-266, 2018
Prototyping Virtual Reality Serious Games for Building Earthquake Preparedness: The Auckland City Hospital Case Study
R Lovreglio, V Gonzalez, Z Feng, R Amor, M Spearpoint, J Thomas, ...
Advanced Engineering Informatics 38 (2018), 670-682, 2018
An Immersive Virtual Reality Serious Game to Enhance Earthquake Behavioral Responses and Post-earthquake Evacuation Preparedness in Buildings
Z Feng, VA González, R Amor, M Spearpoint, J Thomas, R Sacks, ...
arXiv preprint arXiv:1905.11082, 2019
Rapid 3D Reconstruction of Indoor Environments to Generate Virtual Reality Serious Games Scenarios
Z Feng, VA González, L Ma, MMA Al-Adhami, C Mourgues
18th International Conference on Construction Applications of Virtual …, 2018
How people make decisions during earthquakes and post-earthquake evacuation: Using Verbal Protocol Analysis in Immersive Virtual Reality
Z Feng, VA González, M Trotter, M Spearpoint, J Thomas, D Ellis, ...
Safety Science 129, 104837, 2020
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