Seguir
Chang Joo Lim
Chang Joo Lim
Prof. of Game and Multimedia Eng, Korea Polytechnic University
Dirección de correo verificada de kpu.ac.kr
Título
Citado por
Citado por
Año
An empirical comparative study on biological age estimation algorithms with an application of Work Ability Index (WAI)
IH Cho, KS Park, CJ Lim
Mechanisms of ageing and development 131 (2), 69-78, 2010
912010
Pedagogical usability checklist for ESL/EFL e-learning websites.
CJ Lim, S Lee
J. Convergence Inf. Technol. 2 (3), 67-76, 2007
682007
A simple vision-based head tracking method for eye-controlled human/computer interface
KS Park, CJ Lim
International Journal of Human-Computer Studies 54 (3), 319-332, 2001
292001
Human factors and design issues in multimodal (speech/gesture) interface
CJ Lim, Y Pan, J Lee
International Journal of Digital Content Technology and its Applications 2 …, 2008
232008
Development of Personal Training System Using Functional Game for Rehabilitation Training
WS Ryu, HS Kang, HJ Kim, CJ Lim, ST Chung
Journal of Korea Game Society 9 (3), 121-128, 2009
182009
Development of gaze tracking interface for controlling 3D contents
CJ Lim, D Kim
Sensors and Actuators A: Physical 185, 151-159, 2012
172012
Method and terminal device for controlling content by sensing head gesture and hand gesture, and computer-readable recording medium
CJ Lim, YG Jeong, YS Min, SG Park
US Patent 9,298,267, 2016
112016
Gesture based Natural User Interface for e-Training
CJ Lim, NH Lee, YG Jeong, SI Heo
Journal of the Ergonomics Society of Korea 31 (4), 577-583, 2012
82012
An efficient camera calibration method for vision-based head tracking
KS Park, CJ Lim
International Journal of Human-Computer Studies 52 (5), 879-898, 2000
82000
Development of motion based serious game: falling case study
CJ Lim, ST Chung, DW Lim, YG Jeong
Korean Society for Computer Game 25 (1), 117-25, 2012
72012
Balancing Technique of Character Skill Using Quantitative Value Extraction: In case of MMORPG
CJ Lim, S Jin
Journal of Korean Society for Computer Game 14, 2008
62008
국가연구개발사업 종합관리시스템의 성공적 구축방안
임창주, 오세홍
정보관리학회지 19 (2), 93-108, 2002
62002
A Study on the Usability Testing of Gesture Tracking-Based Natural User Interface
CJ Lim, YG Jung
HCI International 2013-Posters’ Extended Abstracts: International Conference …, 2013
52013
동작인식기반 게임콘텐츠의 현황과 전망
CJ Im, DH Kim, YJ Kim
The Magazine of the IEIE 39 (4), 18-26, 2012
52012
심전도 신호에서 부정맥 환자의 R 파 검출 알고리즘 연구
안세종, 임창주, 김용권, 정성택
한국산학기술학회 논문지 12 (10), 4443-4449, 2011
52011
Motion recognizing method through motion prediction
CJ Lim, YG Jeong
US Patent App. 14/647,882, 2015
42015
동작 기반의 기능성게임:\Falling\개발사례
임창주, 정성택, 임대운, 정윤근
한국컴퓨터게임학회논문지 25 (1), 117-125, 2012
42012
체감형 3D 입체영상 콘텐츠 개발:'3D Heading Shooter'
임창주, 김주현, 정윤근
한국컴퓨터게임학회논문지 24 (2), 5-14, 2011
42011
Development of serious game and integrated management service model for the cognitive rehabilitation
SW Shin, CJ Lim, HS Moon, JY Chung, HY Cho, ST Chung
HCI International 2018–Posters' Extended Abstracts: 20th International …, 2018
32018
Development of Motion based Training Contents
CJ Lim, SG Park, YG Jeong
Journal of Korea Game Society 13 (5), 63-72, 2013
32013
El sistema no puede realizar la operación en estos momentos. Inténtalo de nuevo más tarde.
Artículos 1–20